AI Insights · Timothy · January 2023
Top 5 Historical Games on Android in Uruguay Q4 2022
A detailed analysis of the performance of the top 5 historical games on Android in Uruguay during Q4 2022, highlighting trends in weekly downloads, revenue, and active users.
During Q4 2022, historical games on the Android platform in Uruguay showcased diverse performance trends. Here is a detailed look at the top 5 games in this category.
Rise of Kingdoms: Lost Crusade from LilithGames saw notable fluctuations in its metrics. Weekly revenue peaked at approximately $898 in the final week of December, showing a general upward trend towards the end of the quarter. Downloads spiked to around 3.9K in mid-October but settled to 482 by the end of December. Active users increased significantly in October, peaking at about 10.4K, and then stabilized around 4.6K by the end of the quarter.
1945 Air Force: Airplane games from 1SOFT had a relatively stable performance. Weekly revenue remained modest, peaking at $40 in early November. Downloads ranged between 674 and 1K, with a notable increase to 1K in the last week of December. Active users hovered around 5.9K at the beginning of the quarter, slightly decreasing to 5.2K by the end.
Royal Match by Dream Games, Ltd. experienced a steady performance with a significant boost in December. Weekly revenue hit a high of $912 in the final week of December. Downloads saw a substantial rise from 254 in early December to 2.9K by the end of the month. Active users also surged from 4.2K at the beginning of December to 6.9K by the end of the quarter.
Bloody Bastards from Tibith displayed a declining trend in its metrics. Weekly downloads dropped from 3K in late September to 202 by the end of December. Active users followed a similar pattern, decreasing from 4.5K in late September to 647 by the end of the year.
World War 2: Shooting Games by Edkon Games GmbH showed stable performance throughout the quarter. Weekly revenue peaked at $87 in late October. Downloads gradually increased from 505 in late September to 659 by the end of December. Active users remained consistent, starting at 2K and rising slightly to 2.1K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower.